SUPERMASSIVE QUAzAR – Montreal, Canada –
You probably wouldn’t believe if I said SUPERMASSIVE QUAzAR (SQ/SQPROD) is a one-man musical project, only led by myself, Dominic Lamarre, who recorded an astronomical 600+ full songs prior to my 39th birthday.
My love for music spans an incredible amount of styles and genres. I was raised from Pop to Rock, grown into Instrumentals and Orchestral, dabbed into Psychedelic and Trip/Hop, Hip-Hop, jingles and pretty much anything and everything in between.
While my real passion lies in video game music (because, in my eyes, “There’s absolutely endless possibilities… for a lot of games you don’t have to stick to a single genre of music. You can go wild and really experiment and explore. It’s extremely liberating for a composer”), I seem to have a keen sense of creating pop melodies and catchy tunes, so why not do both?
I started playing guitar at a late 19 years old, but the years I missed, I quickly and voraciously tried to make up for, and started recording an amazing amount of songs, some of which eventually became part of my first album, 2008’s PULzE, a lot of the others went to various other projects (films, video games, publishing, other).
Along the way - before and after that - I got a number of music contracts and I kept on expanding my arsenal, becoming multi-instrumentalist (more than 95% of all you hear is all from myself), doing Sound Design and Producing and collaborating with many artists around the world as well, as well as plenty of video editing - I have a background in cinema as well.
So, SUPERMASSIVE QUAzAR is :
A Versatile & Prolific Music Composer (Video Games, Films, Tv Shows, Commercials, Etc)
Also a Producer/Publishing, + collaborating with other artists (mostly female vocalists)
As well as a “band-project”, putting out albums rooted in Heavy Rock and catchy melodies, with songs like “You Turn Me To Stone” that provide a powerful yet melodic vocal line. Other songs, like “The X” or “Trapped” are built on catchy guitar hooks, and pounding drums and still manage to be gloriously catchy and immensely contagious. At the same time you turn around and there’s “I Don’t Know” and “Come With Me To The Merry-Go-Round”.
So the very main goal here is to compose music. For me, and for you.
It’s not really complicated… I just spread my musical wings… a lot.
And this is all what SUPERMASSIVE QUAzAR is about.
SQ's music can be found on these websites:
http://www.supermassivequazar.com (SOON!) (Maybe...)
Recent Works :
*Mogi Origins Soundtrack (Indie Video Game)
Composer, Sound Designer (1 Song)
*Plook Pops Soundtrack (Mobile Video Game)
Composer, Sound Designer (25 Songs, Stingers, Sound Design)
*Hand Of Vitium Soundtrack (Campus ADN Student Project Session 3) (Video Game)
Main Composer, Co-Sound Designer (13 Songs, Stingers, Various Ambience)
*Shadow Glitch 2 Soundtrack (Mobile Video Game)
Composer (19 songs)
*”You Turn Me To Stone (Every Time I See You)” SUPERMASSIVE QUAzAR Single (Pop/Rock)
*Dark Jewel : The Hollower Episode 1 (Audio Movie)
Co-Composer (2 Songs)
*Dirt (Unreleased Movie)
Composer (5 Songs)
*”QUI·E·TUS” (2011) SUPERMASSIVE QUAzAR Album (Pop/Rock)
*La Fille Sans Nom (Unreleased Movie)
Composer (Various Songs)
*”PULzE” (2008) SUPERMASSIVE QUAzAR Album (Pop/Rock)
*More Than 600 Full Recordings, In An Enormous Amount Of Music Styles
*Various Collabs w/ artists from around the globe (Argentina, Poland, Toronto, San Diego, etc)
*”The Voyage Home…” Soundtrack (New Age, In Progress, 6 Songs)
*”The Haunt” Soundtrack (Horror, In Progress, 44 Songs)
*”The Genata Folklore” Soundtrack (RPG, 33 Songs)
*”Welcome To SuBnEt” Soundtrack (TPS/FPS, In Progress, 3 Songs)